We love Rory's Story Cubes because it develops creative problem solving and story-telling skills. So when we came across another product by The Creativity Hub we were excited to explore it.
The Extraordinaires Design Studio is a game to develop creative problem solving skills through the process of product design. It is recommended for 8 to 108 yrs, but I purchased it for my 7 year old son. He is a keen creative designer and loves drawing imaginative vehicles, gadgets and weapons.
Updated Sept 2016
What's Inside the Design StudioWhen The Extraordinaires Design Studio arrived we couldn't wait to unwrap it and see what was inside.
The kit includes the game cards, a drawing pad and pen, all stowed away in a beautiful blue A4 size plastic case.
The game cards include characters ("The Extraordinaires"),
- object cards (the "thing" you will design for your character),
- think cards (research, design and improve it questions and suggestions) and
- award cards (because every good design should receive a great reward).
You choose one "object card" to go with your character. Some of these include a communication device, time keeper or musical instrument. There are 15 in total so providing a fantastic amount of product design possibilities.
The aim of the game is to create a product for an extraordinary character. Some of our favourite characters in the kit includes the Ninja, Vampire Teen, Super Hero and Rap Star.
There are "think cards" to aid the design process, helping to teach the importance of research, design and improvement of an idea.
You can play the game on your own or with family and friends in a multi-player mode. They have also included different levels for additional challenge.
How did we play the game
My son (only 7 at the time), was keen to do the singular game. I sat with him the first time and explained the design process and how he can use the "think cards" to help improve his ideas.
He had a very strong idea initially but I was very impressed how he was able to adjust his idea with the help of the "think cards".
He is a good reader, so was able to read the cards himself. We used our own pencil and colouring pencils (the kit does contain a pen).
He designed a fantasy product rather than something that could actually be manufactured. I felt for his age this was great, because he was developing the skills to think through the design process.
His product was a classy headband for a girl super hero that provided her with protection from her enemies via a force field that exploded out of the headband when she pressed the jewel on the front.
Not shabby for a 7 year old.
The next day he picked up the Design Studio himself and went through the game to create a game controller for a teenage vampire.